We engage in the design of: board games, card games, digital games and physical products.
Card, Board & Digital Games
Due to our creation and playing of large group games in big open spaces it was only natural, in today’s technologically driven world, to come up with ways to transform them into digital, board and card games. It is in this area that we’re gaining the most traction to bring games to market. Our game philosopy will have us produce games that will teach positive psychology, provide positive content, are non-gender specific & multicultural and will have no advertisements.
We are currently engaged in a partnership with Rensselaer Polytecnic Institure (RPI) and have a cohort of students working as interns to help us develop our first video game.
After over a decade of working with a diversity of athletic products we know what’s missing and what could be tweaked to perform even better. While we’re still in the initial phase we’re always creating new and enhanced products which we then use at our events. It’s after having these given the run through by hundreds of participants that we’ll then be ready to transition them from DIY projects to scale and directly to you.
The following team members helped to bring together our first digital game "Wheel Steal":
Noah Mestre 1, 2
(PC) Jingyu Zhuang 2, 6
Ayodele Afolabi 3, 4
Brett Blandford 2, 3, 4, 7
(PC) Yizhe Wu 4
(PC) Lucas Houchin-Miller 5
Tingyi (Harry) Tan 3, 6
(PC) Emily Mcnee 5
Haolun Zhang 3, 6
1 Producer | 2 Project Manager | 3 Design & Writing | 4 Art & Technical Art | 5 Audio | 6 Programming | 7 Video Production | (PC) Previous Contributor